Dev Post 86 – Call to Adventure!

Attention to all D&D and tabletop RPG fans! Æther Void is a new roleplaying game being developed in Groningen, and we’re creating an actual play web series! If you live in or around Groningen (the Netherlands) and you have a passion for theatre, interest in roleplaying games, and a good grasp of spoken English, then we’re looking for you to join our cast. And of course if you want to follow this adventure, and experience Æther Void’s gameplay and ambience on screen, follow us for future updates.

Also a big thanks to @gutstheatre for collaborating with us on this project! Please check out their socials to see their content as well. The school year just started, and we’re sure they’re going to create some amazing theatrical projects!

If you’d like to heed the call to adventure and join our cast, sign up at: bit.ly/castingcall-signup (form is closed).

Dev Post 85 – One-shot, two-shot!

In the past few weeks, we’ve been tinkering with the latest update to our free beta one-shot: Return of the Ancients. In addition to that, we’ve also been working on part two of the one-shot! Our writers are in editing mode, our artists are in overdrive, and the latest game mechanic updates are implemented by our tech wizards.

Not without good reason! We’re very excited to announce that premium, full-color versions of the one-shots are on their way. The free black-and-white versions (both the current and upcoming one-shot!) will still be available, but if you’d like to support us, then keep an eye out for the announcement in the next few weeks!

Dev Post Special – Æting Void

It has been a while since the team had last seen each other, but last week it was finally time for a COVID-proof BBQ in the park! The weather was good, food better, and of course, seeing the rest of the team was best. Sadly our two artists both couldn’t make it, so we are now ‘forced’ to have another pleasant BBQ with the entire team when circumstances allow it.

Dev Post 84 – What the Hack?

In the past few weeks, we’ve been discussing how to implement hacking into Aether Void. What’s realistic, fun, and what kind of game mechanics do we want to create? What are some technical and social aspects we should keep in mind? And of course, how common will it be? What would you like to see in hacking, either flavor or mechanics?

Dev Post 83 – These are not the droids you’re looking for

We’re always looking for different and unique droid designs for Sleeping Dragon. Currently, we have a droid in our playtest to figure out how we can create a balanced and playable race. But what kind of droids or robots would be cool to play? How would you visualize them? Feel free to share some cool droid art to inspire us (or your description), so that we can figure out how to portray them!

Dev 81 – Back to Devposting!

Orc on Far Haven training his squirrel.

Been a while since our last update, but we’ve been steadily making progress. Anyways, ever feel like you could use an upgrade? We’re currently exploring the possibilities for cybernetics in Æther Void. When you want cool new abilities or to change your looks (no need for loot boxes!), cybernetics are what you need! We’re eager to playtest these features and hear what the community thinks (so share your ideas)! Speaking of upgrades, the Æther Void Team has recently welcomed a new colleague!